Safe Room
Safe Room

The concept art is from Eddie Mendoza. This project was done with UE4, using raytracing. I use 3ds max for modeling, substance painter to texture and some quixel megascan. Hope you all enjoy this project.

More artwork
Alahyla rivera alahyla rivera highresscreenshot00008Alahyla rivera highresscreenshot00012Alahyla rivera 869680504 640